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The XNA Creators Club website has a nice step-by-step walkthrough of creating a game for your Zune , including a cool sample game with very nice graphics and play style: Are you ready to start programming games for your Zune? All you need is the XNA Game
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I like my Nintendo Wii , although, so far it's been basically a $200 Tennis Simulator. The most fun is watching people play it for the first time. We had some friends over last week and they mentioned the Wii, and my wife said "you HAVE to try Tennis!"
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I was privileged to join JD Lewin, Nic Fillingham, and Brian Johnson for the latest episode of their podcast. Among the topics, Maker Faire, sensitive robots, the EEE PC, Zune 2.5 (including Zune games), and more: JD, Nic, and Brian Podcast - Episode
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Very cool...time for games on Zune! Today, we are delivering the first Community Technical Preview (CTP) of XNA Game Studio 3.0, giving you the ability to build games for the entire family of Zune media devices. This feature gives you access to the majority
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My colleague Tim Heuer shares a case study of a company building casual games with Silverlight: The group that brought you one of the first Silverlight end-to-end games ( Zero Gravity ) is now featured for some of the work they've done with Silverlight
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Gizmodo's got pictures and video of Zauri, the Zune game prototype that was shown at the Game Developer Conference. Click the link at the bottom to check out the video: I got a chance to see first hand what the newly announced Zune gaming platform could
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This sounds pretty cool. More opportunities for creative mashups using familiar characters: GAMEFEST: Landmark legal move allows consumers free use of Halo, Forza and Viva Piñata assets in homebrew works After announcing the 2.0 version of XNA Game Studio
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Engadget has the first pics I've seen of an XNA game running on Zune, take a look here: http://www.engadget.com/2008/02/20/games-for-zune-details-hands-on/ Games for Zune details, hands-on - Engadget Share this post: email it! | bookmark it! | digg it!
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Really cool news out of the Game Developer's Conference: 10:56 am PT -- It's changing today. For the first time, community games will be distributed through Xbox Live . (emphasis mine) 10:57 am PT -- "'Xbox Live Community Games' will give creators a huge
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OK, so perhaps "handheld" is a bit of an exaggeration, but this XBOX 360 laptop mod is nothing short of brilliant. Would be a hoot to crack that puppy open on a plane. Definitely the work of someone with far too much time on their hands. But way cool
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There's now a beta available of the next release of XNA Game Studio: XNA Game Studio 2.0 (Beta) The Beta release of XNA Game Studio 2.0 is now available for you to download! Simply select whether you’re new to XNA Game Studio or an existing XNA Game Studio
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It was epic. Truly epic. The stuff you tell, if not your grandchildren, your middle-aged nerdy neighbor about. We had a great time at Cinetopia and raised a lot of money for the American Diabetes Association . You can make a tax-deductible donation today
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My colleague Joe Healy shares some cool Silverlight news : Local Tampa XNA and Silverlight rockstar Bill Reiss (the dr popper guy) ported the Farseer 2D physics engine from XNA to Silverlight ( http://silverlightrocks.com/community/blogs/silverlight_games_101/archive/2007/10/03/announcing-the-farseer-physics-engine-for-silverlight-1-1-and-xna-game-studio.aspx
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The recorded webcast for the geekSpeak session on XNA game programming with Nick Landry has been posted on Channel 9 . It was a good session with lots of code and demos, so take a look! Share this post: email it! | bookmark it! | digg it! | reddit! |
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Just a reminder if you're in Portland or SW Washington that now is the time to register for the Halo at Cinetopia for Diabetes Party. You need to pre-register and please, do tell your friends and family! Let's fill it up! WHAT We're renting out TWO SUPER
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